3D Pathfinding
The Goal:
Have our AI Agents navigate the game world effectively.
The Challenge:
A very complex fully three dimensional game world.
The Solution:
Apply proven 2D path finding techniques, and use effective design tools to reduce the additional computation required when moving from 2D to 3D.
Path Node
Represents a "safe" position for an agent to move to. Links together with other nodes to create a network to run path finding algorithms on.
Path Creation Tool
An editor window for placing and editing the path nodes around obstacles quickly.
Will connect any new node created to any currently selected nodes, allowing for a network to be established very quickly.