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3D Pathfinding

The Goal:
Have our AI Agents navigate the game world effectively.

The Challenge:
A very complex fully three dimensional game world.

The Solution:
Apply proven 2D path finding techniques, and use effective design tools to reduce the additional computation required when moving from 2D to 3D.


 


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Path Node

Represents a "safe" position for an agent to move to. Links together with other nodes to create a network to run path finding algorithms on.

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Path Creation Tool

An editor window for placing and editing the path nodes around obstacles quickly.

Will connect any new node created to any currently selected nodes, allowing for a network to be established very quickly.